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藝電計算機(jī)軟件(上海)有限公司(EA)誠聘游戲英才
作者: 視覺同盟 來源: 藝電計算機(jī)軟件(上海)有限公司(EA) 時間: 2006年12月26日

美國藝電有限公司Electronic Arts (EA)現(xiàn)在為全世界首屈一指的互動性娛樂軟件制作發(fā)行商。EA的產(chǎn)品范圍廣泛,包括個人計算機(jī)游戲、Sony Play Station 1 & 2 、Xbox 電視游戲軟件、任天堂GameCube、Game Boy Advance游戲軟件等等。EA 是美國納指上市公司,年收入超過30億美元,業(yè)務(wù)分布26個國家,全球員工人數(shù)超過6,500位。

藝電計算機(jī)軟件(上海)有限公司現(xiàn)誠聘以下所述職位。
有意者請將應(yīng)聘信、簡歷電郵至:chinajobs@ea.com
若申請任何與美工相關(guān)職位, 請在郵件中附上美工作品

如想了解更多招聘信息, 請訪問以下網(wǎng)站
http://jobs.ea.com.cn/

職位:Production Artist (美術(shù)設(shè)計師)
招聘人數(shù):若干名
工作地點:上海

工作職責(zé):

按具體需求設(shè)計制作3D模型;
按具體需求設(shè)計制作2D貼圖;
創(chuàng)建貼圖坐標(biāo);
創(chuàng)建不同面數(shù)級別的3D模型;
為達(dá)到最佳游戲運作狀態(tài),優(yōu)化3D模型和2D貼圖;
按照項目進(jìn)度按時按質(zhì)完成制作;
協(xié)助技術(shù)美工評估項目進(jìn)度并解決制作中發(fā)生的相關(guān)問題。

應(yīng)聘要求:

2年以上美術(shù)制作工作經(jīng)驗;
2年以上使用Maya或Max軟件經(jīng)驗;
豐富的3D建模、貼圖的經(jīng)驗和技能;
豐富的2D PhotoShop經(jīng)驗和技能;
能滿足項目經(jīng)理和美術(shù)總監(jiān)的制作要求并能遵循其指導(dǎo)方針;
具備與團(tuán)隊和經(jīng)理有效的溝通能力;
具備為團(tuán)隊精神,客戶服務(wù)的理念,積極務(wù)實的工作態(tài)度、投身游戲業(yè)的熱情、積極主動的個性;
如有需求,能短期駐外與國外EA團(tuán)隊合作。

期望技能:

良好的英文聽說讀寫能力;
能熟練使用以下軟件:
PhotoShop,
Maya,
3D Studio MAX,
Illustrator,
有一定從事3D動畫的工作經(jīng)歷;
有參與已上市游戲的美術(shù)制作經(jīng)歷;
美術(shù)相關(guān)專業(yè)大專以上學(xué)歷;
熱愛游戲。

職位:Game Designer (游戲策劃)
招聘人數(shù):若干名
工作地點:上海

Responsibilities:
Create game levels, encounters and game modes for a leading first person shooter with directions from producers and design leads
Collaborate with producers, engineers, artists and other designers to craft challenging and entertaining experience
Follow design templates and guidelines to create new vehicles, weapons and items
Uphold product quality and maintain design vision of the franchise
Meet development schedule with on-time delivery and quality
Train entry-level designers on tools, techniques, principles, pipeline and process
Assist project managers to estimate schedule, identify risks and track progress

Requirements:
Ability to read, write and speak English
Strong understanding of multiplayer gameplay mechanics
Ability to design levels from scratch given requirements, guidelines and feedback from design leads
Proficient in 3D level design tools to prototype, construct, script and polish levels
Must be able to design within technical limitation and other constraints
Demonstrate strong analytical skills to solve problems and think outside of the box
2+ years of game development knowledge on shipped titles
Ability to communicate design concepts and goals effectively
Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality
May require travel as needed

Desirable Skills
Game design credit on at least first person shooter title
Experience in leading a team of game designers with great rapport
Efficient in following software packages
-  PhotoShop
   - Maya
   - 3D Studio MAX
College degree in fine arts, computer science or architecture
Avid gamer

職位:Software Engineer (軟件工程師)
招聘人數(shù):若干名
工作地點:上海

Responsibilities:
To be able to work on any engineering tasks assigned by his/her manager.
To learn and understand client code base, including:
- Technical design document
- Code architecture
- Major code modules and technologies
- Logic flow chart
To learn and understand client build pipeline and tools, and to be able to build client projects or tools.
To actively participate in technical discussions:
- Analyze problems or issues
- Recommend solution options
To participate in project planning, including providing accurate work estimates.
To deliver the best work on time
- Fully understand work requirement
- Thoroughly analyze the issues and research available options
- Discuss solutions with peers and leads
- Implement the best solution
To learn new technologies whenever possible
To learn from or mentor peers
To participate in code reviews
To report work status to his/her manager on a regular basis (weekly or bi-weekly)

Requirements:
Ability to read / write and speak English
3 + years of C & C++ engineering experience on shipped titles across multiple platforms
2+ years of working knowledge in Visual Studios
Ability to understand and navigate within existing code bases
Ability to duplicate and maintain build environments
Ability to quickly integrate various components and troubleshoot problems
Ability to communicate effectively with internal staff members and external studio partners
Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality
May require travel as needed

Desirable Skills
Efficient in following programming languages
- C++
Have good knowledge and experience in the following areas:
- Game architecture
- AI
- 3D graphics
- Online
- Performance analysis and optimization
- Memory management
- Multi-threading
- Debugging
Efficient in following software packages
- PerForce
- Maya
- 3D Studio MAX
- MySQL
College degree in computer science
Avid gamer

職位: Operation Manager(運營經(jīng)理)
招聘人數(shù):1名
工作地點:上海

Responsibilities:
Oversee a team of project managers and functional leads to ensure quality and on time delivery of development projects
Oversee Training Manager to conduct regular training programs on new hire orientation, production techniques, project processes and overall skill set improvements
Oversee IT to ensure both software and hardware needs of the Studio are promptly met
Build and maintain strong relationships with universities, vendors and partners in China
Work with Director of Asia Studio Development to build an effective service organization
Build and maintain a studio culture that aligns with EA ACTION values

Requirements:
Ability to read, write and speak Mandarin & English
Strong leadership skills, attention to details and ability to resolve conflicts
Ability to work under pressure, problem solve and diffuse crisis
Ability to give clear directions and manage productivity
Ability to communicate effectively through meetings, written reports and presentations with internal staff members and external studio partners
Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality
May require travel as needed

Desirable Skills:
Experience in managing related operation
Efficient in following software packages
- Microsoft Office
- Microsoft Project
Knowledge in game development and/or creative industries
College degree in business administration
Avid gamer

職位:Development Manager-Art (員工發(fā)展經(jīng)理)
招聘人數(shù):若干名
工作地點:上海

Responsibilities:
Screen, recruit, interview and evaluate production artist candidates
Regularly conduct artist performance reviews through 1-on-1 meetings, peers and project leads
Work with each artist to determine a professional development plan (PDP) that meets individual and organizational goals
Assist each artist to achieve his/her PDP goals with guidance, support, advice and care
Build strong relationship and trust with each artist and between artists
Create a strong atmosphere with emphasis on company culture
Determine effective art resource allocation with project managers, project leads and other art managers for maximum productivity
Coach artists in time management, communication, leadership and more through 1-on-1, workshops, group discussions and lectures
Collaborate with EA China HR and EA University and execute overall staffing and training strategy

Requirements:
3+ years of people management experience as project leads, managers and/or HR specialists
Possess strong leadership and experience
Demonstrate strong verbal and written communication skills
Demonstrate strong inter-personal skills
Ability to give concise directions and follow through
Ability to handle difficult situations and resolve conflicts
Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality
Ability to read, write and speak Mandarin & English
May require travel as needed

Desirable Skills:
Efficient in following software packages
- Microsoft Office
Knowledge in game development and/or art production
College degree in business administration
Avid gamer

以上招聘信息,請應(yīng)聘者自行核實內(nèi)容的真實性。

(責(zé)任編輯: xhyan

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